Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 117 days ago
9 / 10 / 7
K / D / A
50%
Kill participation
911.8
Damage / min
15,276g
473.2 gold / min
31
9 placed · 7 cleared
284
8.8 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcolormeinkindnes#L0ve
Aurora · Top
7 / 5 / 10
53.1% KP
33,823
29.1% share
12,242g
194 CS · 6/m
Akadel#EUNE
Diana · Jungle
8 / 9 / 7
46.9% KP
17,892
15.4% share
13,392g
209 CS · 6.5/m
apantsak#ΝΩΕ
Kalista · Mid
9 / 10 / 7
50% KP
29,436
25.3% share
15,276g
284 CS · 8.8/m
WagaBunga#EUNE
Kai'Sa · ADC
7 / 12 / 7
43.8% KP
26,110
22.5% share
14,159g
228 CS · 7.1/m
4 Spirits 1Queen#LEONA
Janna · Support
1 / 4 / 21
68.8% KP
8,910
7.7% share
9,260g
21 CS · 0.7/m
Red side
VictoryYouPromised#LIES
Darius · Top
11 / 9 / 10
52.5% KP
28,301
22.4% share
14,785g
217 CS · 6.7/m
CrazyMike#EUNE
Maokai · Jungle
3 / 6 / 15
45% KP
15,795
12.5% share
12,304g
209 CS · 6.5/m
Boban Ribar#EUNE
Yasuo · Mid
5 / 10 / 10
37.5% KP
21,630
17.1% share
14,428g
222 CS · 6.9/m
Mika#bish
Aphelios · ADC
21 / 2 / 7
70% KP
50,965
40.3% share
23,868g
317 CS · 9.8/m
Kebabowy Książę#PITA
Lulu · Support
0 / 5 / 31
77.5% KP
9,695
7.7% share
10,569g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
