Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Amumu
Defeat
Ranked Solo/Duo · 116 days ago
2 / 7 / 2
K / D / A
20%
Kill participation
499.1
Damage / min
9,235g
392.7 gold / min
20
5 placed · 3 cleared
166
7.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTheTiltedIPotato#UNOWN
Renekton · Top
5 / 10 / 0
25% KP
20,805
28% share
9,903g
161 CS · 6.8/m
apantsak#ΝΩΕ
Amumu · Jungle
2 / 7 / 2
20% KP
11,736
15.8% share
9,235g
166 CS · 7.1/m
S15 DIAMOND 4#1LP
Locke · Mid
10 / 6 / 2
60% KP
21,076
28.4% share
10,730g
150 CS · 6.4/m
Paolo Maldini#C1R1
Varus · ADC
2 / 10 / 5
35% KP
13,537
18.2% share
9,133g
162 CS · 6.9/m
TheLastAryan#White
Zilean · Support
1 / 7 / 6
35% KP
7,083
9.5% share
7,005g
58 CS · 2.5/m
Red side
VictoryHaiXCRO#EUNE
Darius · Top
10 / 4 / 1
27.5% KP
22,265
22.3% share
13,883g
248 CS · 10.5/m
TryhardSąsiadJD#HARDY
Udyr · Jungle
3 / 5 / 5
20% KP
11,798
11.8% share
10,051g
175 CS · 7.4/m
Høÿhî#Hoyhi
Fizz · Mid
11 / 8 / 6
42.5% KP
18,766
18.8% share
11,062g
146 CS · 6.2/m
불 속으로 몸을 던져라#인종차별
Ezreal · ADC
13 / 1 / 12
62.5% KP
38,332
38.3% share
16,133g
253 CS · 10.8/m
eerie#チャーム
Nami · Support
3 / 2 / 24
67.5% KP
8,877
8.9% share
8,904g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
