Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 116 days ago
9 / 2 / 4
K / D / A
76.5%
Kill participation
1,280.2
Damage / min
14,491g
575.8 gold / min
14
7 placed · 2 cleared
251
10 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShinon#nilah
Zilean · Top
1 / 2 / 4
71.4% KP
5,973
11% share
7,507g
161 CS · 6.4/m
TRUE HECARIM#2016
Hecarim · Jungle
3 / 3 / 3
85.7% KP
13,264
24.4% share
10,646g
219 CS · 8.7/m
wfk#WAWA
Taliyah · Mid
2 / 4 / 3
71.4% KP
13,432
24.7% share
8,593g
174 CS · 6.9/m
nao jinguji#flow
Kog'Maw · ADC
1 / 5 / 0
14.3% KP
17,380
31.9% share
8,901g
211 CS · 8.4/m
qweasd#13sep
Lulu · Support
0 / 3 / 3
42.9% KP
4,350
8% share
5,929g
31 CS · 1.2/m
Red side
VictoryFrank612#EUNE
Yone · Top
2 / 2 / 1
17.6% KP
11,217
16.2% share
10,413g
242 CS · 9.6/m
zolin7#VIP
Ivern · Jungle
2 / 1 / 12
82.4% KP
3,255
4.7% share
10,983g
151 CS · 6/m
apantsak#ΝΩΕ
Kalista · Mid
9 / 2 / 4
76.5% KP
32,219
46.5% share
14,491g
251 CS · 10/m
WindBreaker#Weak
Ashe · ADC
1 / 0 / 8
52.9% KP
10,691
15.4% share
10,638g
189 CS · 7.5/m
Mil0Š 031#ipce
Seraphine · Support
3 / 2 / 7
58.8% KP
11,840
17.1% share
7,828g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
