Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 116 days ago
4 / 8 / 1
K / D / A
33.3%
Kill participation
601.3
Damage / min
8,131g
404.5 gold / min
9
5 placed · 0 cleared
167
8.3 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryuuuuuuuuuuu#feet
LeBlanc · Top
5 / 0 / 5
33.3% KP
12,590
21% share
8,385g
140 CS · 7/m
Coulrophobia#6667
Shaco · Jungle
6 / 1 / 9
50% KP
13,554
22.6% share
10,250g
160 CS · 8/m
StefanosAleksand#EUNE
Irelia · Mid
13 / 2 / 3
53.3% KP
16,480
27.5% share
14,998g
225 CS · 11.2/m
nao jinguji#flow
Kai'Sa · ADC
5 / 5 / 6
36.7% KP
11,115
18.5% share
10,633g
175 CS · 8.7/m
APHELIKING#6666
Pyke · Support
1 / 7 / 9
33.3% KP
6,237
10.4% share
6,394g
12 CS · 0.6/m
Red side
Defeatvampire heart#ゼロから
Jax · Top
0 / 3 / 0
0% KP
5,823
12.4% share
5,657g
135 CS · 6.7/m
333#ć ć
Lillia · Jungle
4 / 6 / 0
26.7% KP
5,799
12.4% share
7,185g
116 CS · 5.8/m
apantsak#ΝΩΕ
Kalista · Mid
4 / 8 / 1
33.3% KP
12,087
25.8% share
8,131g
167 CS · 8.3/m
Spyrou#EUNE
Xayah · ADC
4 / 6 / 6
66.7% KP
12,954
27.6% share
8,955g
178 CS · 8.9/m
Forsaken Fujin#Fujin
Camille · Support
3 / 7 / 7
66.7% KP
10,191
21.8% share
6,489g
26 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
