Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Defeat
Ranked Solo/Duo · 115 days ago
2 / 9 / 3
K / D / A
31.3%
Kill participation
425.2
Damage / min
8,876g
347.4 gold / min
11
5 placed · 2 cleared
167
6.5 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryvampire heart#ゼロから
Sylas · Top
3 / 6 / 10
37.1% KP
17,623
17.8% share
9,410g
163 CS · 6.4/m
shaitan#4444
Qiyana · Jungle
7 / 3 / 8
42.9% KP
13,258
13.4% share
14,429g
225 CS · 8.8/m
eladtkgs12#EUNE
Tristana · Mid
17 / 3 / 6
65.7% KP
40,494
41% share
16,185g
219 CS · 8.6/m
qrucyfix#feet
Syndra · ADC
6 / 0 / 7
37.1% KP
18,166
18.4% share
13,550g
266 CS · 10.4/m
LILYA 444 EVR#HEART
Sona · Support
2 / 4 / 14
45.7% KP
9,314
9.4% share
7,998g
20 CS · 0.8/m
Red side
DefeatУМИРОТВОРИТЕЛЯТ#SATAN
Yasuo · Top
3 / 7 / 5
50% KP
18,192
31.8% share
9,717g
214 CS · 8.4/m
Kayle Kayden#EUNE
Mordekaiser · Jungle
5 / 5 / 3
50% KP
12,143
21.2% share
9,581g
154 CS · 6/m
apantsak#ΝΩΕ
Fizz · Mid
2 / 9 / 3
31.3% KP
10,863
19% share
8,876g
167 CS · 6.5/m
Mickey#1v9
Draven · ADC
3 / 10 / 1
25% KP
9,416
16.5% share
10,221g
180 CS · 7/m
Lwec Kozimera#JHKiC
Alistar · Support
3 / 4 / 7
62.5% KP
6,558
11.5% share
8,185g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
