Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 113 days ago
5 / 8 / 4
K / D / A
29%
Kill participation
541.6
Damage / min
17,700g
455.2 gold / min
26
12 placed · 2 cleared
357
9.2 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryengiu#NEVER
Cho'Gath · Top
2 / 6 / 9
35.5% KP
21,723
17.8% share
12,341g
202 CS · 5.2/m
dark skin bialas#pozdr
Sylas · Jungle
9 / 4 / 9
58.1% KP
26,957
22.1% share
17,102g
231 CS · 5.9/m
apantsak#ΝΩΕ
Kalista · Mid
5 / 8 / 4
29% KP
21,060
17.3% share
17,700g
357 CS · 9.2/m
GórnikWałbrzych#kibic
Tristana · ADC
15 / 5 / 4
61.3% KP
42,762
35.1% share
21,725g
339 CS · 8.7/m
Ferahri#EUNE
Nami · Support
0 / 7 / 17
54.8% KP
9,232
7.6% share
10,790g
28 CS · 0.7/m
Red side
DefeatAnbis#EUNE
Zed · Top
9 / 2 / 10
63.3% KP
57,779
34.4% share
19,260g
337 CS · 8.7/m
egw1999#EUNE
Nidalee · Jungle
5 / 7 / 11
53.3% KP
25,268
15.1% share
15,098g
253 CS · 6.5/m
komandata#Nerf
Mel · Mid
10 / 5 / 1
36.7% KP
37,132
22.1% share
18,881g
318 CS · 8.2/m
his puppy boy#ilhsm
Miss Fortune · ADC
6 / 10 / 12
60% KP
39,831
23.7% share
17,181g
281 CS · 7.2/m
Eden#6622
Nautilus · Support
0 / 7 / 13
43.3% KP
7,737
4.6% share
9,905g
64 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
