Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 112 days ago
6 / 4 / 6
K / D / A
36.4%
Kill participation
817.9
Damage / min
14,115g
469.7 gold / min
27
7 placed · 8 cleared
281
9.4 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSobczu#EUNE
Rumble · Top
14 / 6 / 8
66.7% KP
42,658
30.8% share
15,117g
223 CS · 7.4/m
PesteDeVenetia#Clown
Skarner · Jungle
3 / 9 / 11
42.4% KP
17,853
12.9% share
11,539g
189 CS · 6.3/m
apantsak#ΝΩΕ
Kalista · Mid
6 / 4 / 6
36.4% KP
24,579
17.7% share
14,115g
281 CS · 9.4/m
Boschete#CHALL
Lissandra · ADC
3 / 12 / 9
36.4% KP
18,166
13.1% share
11,408g
193 CS · 6.4/m
Dip the Tip#EUNE
Seraphine · Support
7 / 12 / 10
51.5% KP
35,238
25.4% share
10,061g
32 CS · 1.1/m
Red side
VictoryAdelean#Cross
Yasuo · Top
1 / 13 / 11
27.9% KP
17,126
12.6% share
10,639g
209 CS · 7/m
GabrychaBąk123#JDisa
Nasus · Jungle
14 / 4 / 13
62.8% KP
35,885
26.3% share
16,639g
224 CS · 7.5/m
Rákóczi#1230
Syndra · Mid
15 / 3 / 14
67.4% KP
44,375
32.5% share
17,191g
240 CS · 8/m
ICEMAN#atntf
Mel · ADC
10 / 8 / 12
51.2% KP
27,688
20.3% share
13,921g
213 CS · 7.1/m
karložan#1111
Alistar · Support
3 / 6 / 32
81.4% KP
11,271
8.3% share
10,638g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
