Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 111 days ago
5 / 10 / 1
K / D / A
23.1%
Kill participation
1,185.7
Damage / min
12,918g
440.6 gold / min
11
6 placed · 1 cleared
256
8.7 CS / min
Objective control
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMagikarpi#EUNE
Garen · Top
8 / 4 / 3
23.9% KP
33,021
23.6% share
15,217g
280 CS · 9.6/m
MΙD Scripts#EUNE
Sylas · Jungle
8 / 6 / 10
39.1% KP
21,462
15.3% share
13,388g
190 CS · 6.5/m
wujek kujek#hej
Qiyana · Mid
12 / 7 / 3
32.6% KP
23,018
16.4% share
13,284g
224 CS · 7.6/m
Brzonson#Blind
Ziggs · ADC
13 / 5 / 14
58.7% KP
52,487
37.5% share
17,946g
277 CS · 9.4/m
Linda#asset
Lulu · Support
5 / 4 / 20
54.3% KP
10,126
7.2% share
10,164g
16 CS · 0.5/m
Red side
DefeatConTaCtoR#EUNE
Illaoi · Top
7 / 9 / 4
42.3% KP
41,338
34% share
13,515g
248 CS · 8.5/m
Nikander#0000
Jarvan IV · Jungle
7 / 10 / 7
53.8% KP
16,457
13.5% share
13,154g
200 CS · 6.8/m
apantsak#ΝΩΕ
Kalista · Mid
5 / 10 / 1
23.1% KP
34,761
28.6% share
12,918g
256 CS · 8.7/m
Sisyphus#15975
Brand · ADC
0 / 8 / 5
19.2% KP
13,278
10.9% share
9,401g
190 CS · 6.5/m
Campiii#EUNE
Mel · Support
7 / 9 / 4
42.3% KP
15,882
13% share
10,811g
76 CS · 2.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
