Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 110 days ago
10 / 11 / 1
K / D / A
47.8%
Kill participation
723.7
Damage / min
16,774g
534.8 gold / min
19
8 placed · 3 cleared
277
8.8 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatΑΒΓΟΥΛΑΚΗΣGEORGE#CHEF
Cho'Gath · Top
7 / 9 / 3
43.5% KP
33,712
31.9% share
14,687g
242 CS · 7.7/m
EnvyyBlade#BRSK
Nocturne · Jungle
1 / 9 / 6
30.4% KP
14,679
13.9% share
11,130g
214 CS · 6.8/m
real astronaut#Kralj
Vladimir · Mid
3 / 12 / 1
17.4% KP
17,606
16.7% share
10,405g
210 CS · 6.7/m
apantsak#ΝΩΕ
Kalista · ADC
10 / 11 / 1
47.8% KP
22,700
21.5% share
16,774g
277 CS · 8.8/m
zwykla szumowina#rodo
Blitzcrank · Support
2 / 6 / 9
47.8% KP
16,881
16% share
9,514g
33 CS · 1.1/m
Red side
Victory다이애나 사랑#174
Camille · Top
4 / 6 / 13
36.2% KP
25,942
17.3% share
12,467g
233 CS · 7.4/m
CEPINXD#11111
Qiyana · Jungle
15 / 2 / 13
59.6% KP
40,939
27.3% share
18,806g
251 CS · 8/m
takomatako#EUNE
Syndra · Mid
11 / 3 / 12
48.9% KP
39,177
26.1% share
17,756g
320 CS · 10.2/m
wdhs#EUNE
Xerath · ADC
15 / 8 / 13
59.6% KP
35,143
23.4% share
16,429g
208 CS · 6.6/m
Phasmaa#MEOW
Soraka · Support
2 / 4 / 31
70.2% KP
8,862
5.9% share
10,770g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
