Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 109 days ago
10 / 3 / 6
K / D / A
64%
Kill participation
1,125.4
Damage / min
13,754g
578.7 gold / min
17
9 placed · 2 cleared
220
9.3 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymeowosh#0005
Zaahen · Top
3 / 6 / 3
24% KP
14,206
18% share
10,028g
159 CS · 6.7/m
q q#0111
Talon · Jungle
8 / 2 / 9
68% KP
16,808
21.2% share
13,240g
222 CS · 9.3/m
apantsak#ΝΩΕ
Kalista · Mid
10 / 3 / 6
64% KP
26,748
33.8% share
13,754g
220 CS · 9.3/m
AVEC PLAISIR#GNDOG
Ziggs · ADC
4 / 0 / 8
48% KP
16,178
20.4% share
11,591g
210 CS · 8.8/m
rerank1#who
Alistar · Support
0 / 2 / 16
64% KP
5,176
6.5% share
6,751g
16 CS · 0.7/m
Red side
DefeatDawn#0612
Fiora · Top
8 / 6 / 2
76.9% KP
25,212
38.9% share
11,364g
170 CS · 7.2/m
Pacmario#Efood
Fiddlesticks · Jungle
1 / 6 / 5
46.2% KP
7,445
11.5% share
8,212g
146 CS · 6.1/m
Klaus Anders#KLAUS
Syndra · Mid
2 / 5 / 3
38.5% KP
10,272
15.9% share
8,727g
183 CS · 7.7/m
DesperateNasus#K R
Jhin · ADC
1 / 2 / 3
30.8% KP
12,880
19.9% share
9,727g
230 CS · 9.7/m
ChronRegele#BUMZI
Senna · Support
1 / 6 / 6
53.8% KP
8,996
13.9% share
6,171g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
