Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 109 days ago
13 / 4 / 8
K / D / A
58.3%
Kill participation
1,139.3
Damage / min
15,841g
589.2 gold / min
25
8 placed · 3 cleared
262
9.7 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryapantsak#ΝΩΕ
Kalista · Top
13 / 4 / 8
58.3% KP
30,628
30.8% share
15,841g
262 CS · 9.7/m
Ohre#WTF
Sylas · Jungle
10 / 1 / 13
63.9% KP
21,559
21.7% share
13,986g
193 CS · 7.2/m
Ahri Z Warszawy#AZU
Ahri · Mid
8 / 1 / 5
36.1% KP
19,962
20.1% share
11,384g
220 CS · 8.2/m
cosma#黒崎一護
Draven · ADC
4 / 6 / 10
38.9% KP
14,439
14.5% share
12,100g
180 CS · 6.7/m
BIedis#EUNE
Nautilus · Support
1 / 6 / 21
61.1% KP
12,827
12.9% share
8,178g
19 CS · 0.7/m
Red side
DefeatKapitan Quackle#EUNE
Yasuo · Top
3 / 9 / 4
38.9% KP
14,725
18.4% share
10,275g
186 CS · 6.9/m
mjf#win
Jarvan IV · Jungle
6 / 5 / 7
72.2% KP
10,324
12.9% share
10,637g
168 CS · 6.2/m
wdhs#EUNE
Xerath · Mid
3 / 5 / 9
66.7% KP
25,650
32.1% share
9,599g
195 CS · 7.3/m
Marksman Maciuś#420
Tristana · ADC
6 / 6 / 2
44.4% KP
24,714
30.9% share
13,676g
261 CS · 9.7/m
PKris#EUNE
Alistar · Support
0 / 11 / 8
44.4% KP
4,483
5.6% share
6,146g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
