Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 109 days ago
6 / 4 / 7
K / D / A
50%
Kill participation
1,193.3
Damage / min
13,344g
511.6 gold / min
16
6 placed · 3 cleared
241
9.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKoreaniec#JDD
Malphite · Top
2 / 6 / 2
26.7% KP
14,207
20.6% share
9,840g
206 CS · 7.9/m
Acrozo#0001
Hecarim · Jungle
6 / 8 / 3
60% KP
13,269
19.3% share
10,572g
195 CS · 7.5/m
Comeback is here#14005
Vladimir · Mid
4 / 6 / 3
46.7% KP
18,630
27.1% share
10,947g
235 CS · 9/m
Closed#Gone
Jhin · ADC
3 / 2 / 3
40% KP
16,312
23.7% share
10,990g
221 CS · 8.5/m
kochamcycatebaby#EUNE
Sylas · Support
0 / 4 / 5
33.3% KP
6,407
9.3% share
6,439g
33 CS · 1.3/m
Red side
Victory다이애나 사랑#174
Riven · Top
13 / 6 / 6
73.1% KP
32,067
30.8% share
14,071g
157 CS · 6/m
withered foxy#goat
Ivern · Jungle
0 / 1 / 22
84.6% KP
9,022
8.7% share
10,934g
142 CS · 5.4/m
apantsak#ΝΩΕ
Kalista · Mid
6 / 4 / 7
50% KP
31,124
29.9% share
13,344g
241 CS · 9.2/m
Pleš#APPK
Sivir · ADC
6 / 1 / 6
46.2% KP
20,680
19.8% share
13,252g
253 CS · 9.7/m
Valdirian#777
Sona · Support
1 / 3 / 11
46.2% KP
11,337
10.9% share
7,314g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
