Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 109 days ago
7 / 6 / 4
K / D / A
31.4%
Kill participation
837
Damage / min
11,955g
524.7 gold / min
16
7 placed · 3 cleared
194
8.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGNS#MNC
Gwen · Top
4 / 8 / 2
27.3% KP
15,316
24.9% share
7,717g
152 CS · 6.7/m
EsPiedirsuBikses#jeff
Hecarim · Jungle
4 / 4 / 3
31.8% KP
8,368
13.6% share
9,955g
195 CS · 8.6/m
Frank612#EUNE
Neeko · Mid
5 / 6 / 1
27.3% KP
11,497
18.7% share
8,238g
173 CS · 7.6/m
Hopeful Jordan#EUNE
Seraphine · ADC
6 / 9 / 4
45.5% KP
17,509
28.4% share
10,507g
148 CS · 6.5/m
heartless#bvrdo
Bard · Support
3 / 8 / 6
40.9% KP
8,882
14.4% share
6,476g
9 CS · 0.4/m
Red side
VictoryIreliaIRL#4444
Irelia · Top
6 / 5 / 4
28.6% KP
21,181
24.7% share
11,843g
195 CS · 8.6/m
ScuttleCrab1#River
Kindred · Jungle
12 / 2 / 2
40% KP
16,794
19.6% share
13,168g
181 CS · 7.9/m
apantsak#ΝΩΕ
Kalista · Mid
7 / 6 / 4
31.4% KP
19,070
22.3% share
11,955g
194 CS · 8.5/m
Lucaaaa#EUNE
Mel · ADC
7 / 5 / 8
42.9% KP
22,498
26.3% share
11,778g
190 CS · 8.3/m
ΦwerτaxΦ#EUNE
Nautilus · Support
3 / 4 / 12
42.9% KP
6,057
7.1% share
8,203g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
