Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 109 days ago
0 / 9 / 9
K / D / A
52.9%
Kill participation
206.6
Damage / min
6,393g
233.5 gold / min
73
27 placed · 8 cleared
24
0.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySideQuestNpc#COINS
Gnar · Top
1 / 4 / 6
17.9% KP
16,447
12.8% share
10,591g
214 CS · 7.8/m
0111mgwa#peace
Hecarim · Jungle
17 / 1 / 7
61.5% KP
39,664
30.9% share
17,735g
287 CS · 10.5/m
Das is spaß#00000
Syndra · Mid
10 / 5 / 10
51.3% KP
33,182
25.8% share
12,530g
229 CS · 8.4/m
Stjelan#EUNE
Corki · ADC
10 / 5 / 7
43.6% KP
31,155
24.3% share
15,388g
253 CS · 9.2/m
Maquu#CPN
Zilean · Support
1 / 2 / 26
69.2% KP
7,974
6.2% share
9,752g
21 CS · 0.8/m
Red side
DefeatSHMA#SHMA
Irelia · Top
4 / 6 / 4
47.1% KP
17,026
20.1% share
10,962g
231 CS · 8.4/m
Templar Cigan#EUNE
Lee Sin · Jungle
4 / 11 / 7
64.7% KP
13,168
15.5% share
9,699g
127 CS · 4.6/m
DG Anivia OTP#EUNE
Veigar · Mid
5 / 7 / 3
47.1% KP
24,213
28.5% share
11,476g
227 CS · 8.3/m
Goody#LFT
Vladimir · ADC
4 / 6 / 3
41.2% KP
24,810
29.2% share
10,516g
214 CS · 7.8/m
apantsak#ΝΩΕ
Nautilus · Support
0 / 9 / 9
52.9% KP
5,658
6.7% share
6,393g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
