Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 108 days ago
9 / 3 / 10
K / D / A
59.4%
Kill participation
1,011.1
Damage / min
15,764g
545.5 gold / min
24
8 placed · 3 cleared
280
9.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJACHYM FISHERMAN#LOVE
Syndra · Top
3 / 5 / 5
32% KP
12,522
13.1% share
9,467g
197 CS · 6.8/m
0111mgwa#peace
Talon · Jungle
9 / 5 / 8
68% KP
30,998
32.4% share
15,530g
244 CS · 8.4/m
Moni Lux#EUNE
Lux · Mid
1 / 11 / 6
28% KP
11,184
11.7% share
8,542g
171 CS · 5.9/m
piotrek12445#EUNE
Kai'Sa · ADC
11 / 7 / 5
64% KP
28,878
30.2% share
14,560g
236 CS · 8.2/m
Tombolo#EUNE
Bard · Support
1 / 4 / 16
68% KP
12,046
12.6% share
8,393g
31 CS · 1.1/m
Red side
Victoryapantsak#ΝΩΕ
Kalista · Top
9 / 3 / 10
59.4% KP
29,221
31.7% share
15,764g
280 CS · 9.7/m
Wieszczka#EUNE
Nocturne · Jungle
10 / 4 / 6
50% KP
18,939
20.6% share
13,833g
177 CS · 6.1/m
Alexh#EUNE2
Anivia · Mid
1 / 8 / 8
28.1% KP
17,046
18.5% share
10,267g
205 CS · 7.1/m
Sock#88SS
Vayne · ADC
12 / 6 / 2
43.8% KP
20,374
22.1% share
15,588g
224 CS · 7.8/m
Jurny Dudek#EUNE
Braum · Support
0 / 4 / 19
59.4% KP
6,500
7.1% share
9,532g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
