Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 108 days ago
12 / 10 / 8
K / D / A
50%
Kill participation
1,090
Damage / min
17,741g
501.4 gold / min
17
10 placed · 2 cleared
266
7.5 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSemke#Urgly
Karma · Top
6 / 9 / 11
42.5% KP
20,141
16.4% share
10,981g
147 CS · 4.2/m
Rukkelné Marika#Mari
Darius · Jungle
16 / 6 / 1
42.5% KP
19,099
15.6% share
17,201g
232 CS · 6.6/m
javicilie#3409
Qiyana · Mid
6 / 13 / 12
45% KP
38,595
31.5% share
14,781g
243 CS · 6.9/m
PKris#EUNE
Tristana · ADC
11 / 11 / 4
37.5% KP
37,930
30.9% share
17,318g
269 CS · 7.6/m
ΕΚΣΤΑΣΗ#NHH
Zilean · Support
1 / 1 / 22
57.5% KP
6,881
5.6% share
10,663g
57 CS · 1.6/m
Red side
Victoryapantsak#ΝΩΕ
Kalista · Top
12 / 10 / 8
50% KP
38,569
24.1% share
17,741g
266 CS · 7.5/m
The Bang Kleidi#EUNE
Jarvan IV · Jungle
9 / 3 / 18
67.5% KP
30,041
18.7% share
18,115g
271 CS · 7.7/m
Comeback is here#14005
Taliyah · Mid
7 / 11 / 12
47.5% KP
31,817
19.8% share
14,133g
231 CS · 6.5/m
sarauai#EUNE
Smolder · ADC
6 / 8 / 8
35% KP
28,107
17.5% share
15,717g
253 CS · 7.2/m
Adelin#SCAR
Vel'Koz · Support
6 / 8 / 15
52.5% KP
31,787
19.8% share
12,572g
72 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
