Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 108 days ago
3 / 12 / 4
K / D / A
22.6%
Kill participation
697.4
Damage / min
11,602g
363.5 gold / min
21
7 placed · 3 cleared
245
7.7 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLEE SIN GOD#6969
Gragas · Top
3 / 8 / 9
30.8% KP
28,988
19.8% share
13,049g
225 CS · 7/m
Gracie Abrams#77777
Jarvan IV · Jungle
10 / 5 / 9
48.7% KP
18,281
12.5% share
14,497g
195 CS · 6.1/m
Frank612#EUNE
Naafiri · Mid
10 / 8 / 10
51.3% KP
32,607
22.3% share
14,267g
203 CS · 6.4/m
Phasmaa#MEOW
Syndra · ADC
14 / 5 / 11
64.1% KP
58,657
40.2% share
19,505g
296 CS · 9.3/m
LunaDown#EUNE
Taric · Support
2 / 5 / 25
69.2% KP
7,514
5.1% share
11,237g
47 CS · 1.5/m
Red side
Defeatom3gapups#EUEST
Camille · Top
4 / 7 / 4
25.8% KP
25,455
18.7% share
11,664g
226 CS · 7.1/m
iNyix#2127
Sylas · Jungle
12 / 6 / 11
74.2% KP
31,885
23.4% share
18,189g
235 CS · 7.4/m
apantsak#ΝΩΕ
Kalista · Mid
3 / 12 / 4
22.6% KP
22,258
16.4% share
11,602g
245 CS · 7.7/m
cherry waves#1083
Tristana · ADC
7 / 8 / 8
48.4% KP
26,378
19.4% share
14,418g
230 CS · 7.2/m
HacksawGaming#0 WIN
Brand · Support
5 / 6 / 16
67.7% KP
30,087
22.1% share
12,376g
49 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
