Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 107 days ago
5 / 5 / 8
K / D / A
54.2%
Kill participation
833.1
Damage / min
13,116g
479.9 gold / min
19
7 placed · 3 cleared
256
9.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEH Kakaobab#POPPY
Irelia · Top
5 / 5 / 1
25% KP
12,215
15.2% share
12,087g
248 CS · 9.1/m
el primo#1312
Xin Zhao · Jungle
4 / 8 / 6
41.7% KP
13,767
17.1% share
8,871g
119 CS · 4.4/m
apantsak#ΝΩΕ
Kalista · Mid
5 / 5 / 8
54.2% KP
22,772
28.3% share
13,116g
256 CS · 9.4/m
cryptic messiah#Mikke
Corki · ADC
4 / 12 / 3
29.2% KP
20,199
25.1% share
12,152g
225 CS · 8.2/m
4 Spirits 1Queen#LEONA
Janna · Support
6 / 7 / 11
70.8% KP
11,556
14.4% share
9,475g
23 CS · 0.8/m
Red side
VictoryDawn#0612
Jax · Top
8 / 4 / 9
45.9% KP
24,913
23.5% share
14,077g
219 CS · 8/m
Shrekster#Storm
Talon · Jungle
10 / 4 / 11
56.8% KP
24,110
22.7% share
15,055g
232 CS · 8.5/m
NoCrabsForMe #EUNE
Quinn · Mid
5 / 6 / 10
40.5% KP
19,009
17.9% share
10,810g
194 CS · 7.1/m
Mickey#1v9
Kai'Sa · ADC
8 / 5 / 11
51.4% KP
16,846
15.9% share
14,986g
248 CS · 9.1/m
Lebronze Jamess#1111
Vel'Koz · Support
6 / 5 / 13
51.4% KP
21,245
20% share
10,382g
42 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
