Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 105 days ago
13 / 4 / 4
K / D / A
53.1%
Kill participation
996
Damage / min
16,350g
648.8 gold / min
19
7 placed · 3 cleared
251
10 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLuca Brassi10x#SWAG
Renekton · Top
8 / 7 / 6
43.8% KP
17,297
18.1% share
11,207g
184 CS · 7.3/m
4m9#tzwel
Hecarim · Jungle
7 / 5 / 13
62.5% KP
20,540
21.5% share
12,386g
161 CS · 6.4/m
wdhs#EUNE
Xerath · Mid
1 / 4 / 11
37.5% KP
21,983
23% share
9,047g
159 CS · 6.3/m
apantsak#ΝΩΕ
Kalista · ADC
13 / 4 / 4
53.1% KP
25,100
26.3% share
16,350g
251 CS · 10/m
NoxSagittarius#NOXUS
Leona · Support
3 / 3 / 16
59.4% KP
10,556
11.1% share
8,529g
28 CS · 1.1/m
Red side
DefeatHaiXCRO#EUNE
Jayce · Top
10 / 9 / 3
56.5% KP
37,566
38.4% share
11,683g
180 CS · 7.1/m
PesteDeVenetia#Clown
Jarvan IV · Jungle
6 / 4 / 9
65.2% KP
21,832
22.3% share
12,026g
206 CS · 8.2/m
seal#plush
Sylas · Mid
4 / 6 / 2
26.1% KP
15,694
16% share
8,450g
169 CS · 6.7/m
Koro fister#EUW
Senna · ADC
1 / 7 / 6
30.4% KP
8,803
9% share
9,092g
182 CS · 7.2/m
Poppynator#P0P
Poppy · Support
2 / 6 / 10
52.2% KP
13,974
14.3% share
7,817g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
