Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 105 days ago
0 / 11 / 4
K / D / A
22.2%
Kill participation
471.8
Damage / min
7,018g
311.9 gold / min
9
5 placed · 1 cleared
138
6.1 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryvampire heart#ゼロから
Irelia · Top
7 / 3 / 7
46.7% KP
18,157
21.9% share
11,612g
196 CS · 8.7/m
Samanan#EUNE
Naafiri · Jungle
7 / 3 / 9
53.3% KP
15,076
18.2% share
11,710g
168 CS · 7.5/m
Keny ツ#CPN
Katarina · Mid
7 / 7 / 4
36.7% KP
18,518
22.3% share
9,524g
127 CS · 5.6/m
Lucaaaa#EUNE
Ashe · ADC
6 / 2 / 11
56.7% KP
22,181
26.8% share
12,284g
194 CS · 8.6/m
xDabiiii#4595
Seraphine · Support
3 / 3 / 12
50% KP
8,954
10.8% share
7,430g
24 CS · 1.1/m
Red side
DefeatStefanosAleksand#EUNE
Volibear · Top
5 / 7 / 0
27.8% KP
14,245
23.8% share
9,639g
181 CS · 8/m
PesteDeVenetia#Clown
Hecarim · Jungle
3 / 4 / 3
33.3% KP
10,049
16.8% share
9,388g
197 CS · 8.8/m
adulda#EUNE
LeBlanc · Mid
8 / 3 / 1
50% KP
16,866
28.2% share
9,598g
178 CS · 7.9/m
apantsak#ΝΩΕ
Kalista · ADC
0 / 11 / 4
22.2% KP
10,615
17.7% share
7,018g
138 CS · 6.1/m
CllayMoore#Cyrem
Tahm Kench · Support
2 / 5 / 6
44.4% KP
8,082
13.5% share
6,474g
36 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
