Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 104 days ago
7 / 10 / 6
K / D / A
46.4%
Kill participation
937.3
Damage / min
14,140g
509.2 gold / min
25
7 placed · 5 cleared
242
8.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatřezání princezen#princ
Locke · Top
3 / 6 / 3
20% KP
11,686
15.2% share
9,366g
185 CS · 6.7/m
bia#focus
Hecarim · Jungle
8 / 3 / 8
53.3% KP
15,154
19.7% share
12,164g
204 CS · 7.3/m
Terrashape#ixtal
Lissandra · Mid
5 / 7 / 8
43.3% KP
15,407
20% share
10,501g
176 CS · 6.3/m
Hepha#2112
Caitlyn · ADC
10 / 6 / 5
50% KP
22,717
29.5% share
14,522g
233 CS · 8.4/m
lllIIIIllllIIl#EUNE
Karma · Support
4 / 6 / 14
60% KP
12,017
15.6% share
8,984g
21 CS · 0.8/m
Red side
Victorykiziamiziatop#acc
Ambessa · Top
7 / 5 / 3
35.7% KP
33,445
30.1% share
13,180g
209 CS · 7.5/m
RuKi Koxuloxu#Koxu
Quinn · Jungle
9 / 6 / 7
57.1% KP
19,490
17.6% share
15,031g
217 CS · 7.8/m
apantsak#ΝΩΕ
Kalista · Mid
7 / 10 / 6
46.4% KP
26,026
23.4% share
14,140g
242 CS · 8.7/m
komandata#Nerf
Ashe · ADC
4 / 6 / 11
53.6% KP
24,696
22.2% share
14,479g
228 CS · 8.2/m
Janeczek#5860
Braum · Support
1 / 3 / 15
57.1% KP
7,357
6.6% share
8,455g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
