Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 104 days ago
6 / 5 / 2
K / D / A
21.1%
Kill participation
1,154
Damage / min
10,768g
528.3 gold / min
13
7 placed · 0 cleared
184
9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSisyphus#15975
Tryndamere · Top
2 / 5 / 3
25% KP
5,259
9.3% share
7,216g
138 CS · 6.8/m
Independent#INDE
Kha'Zix · Jungle
7 / 8 / 5
60% KP
12,725
22.5% share
10,020g
113 CS · 5.5/m
MegaMogger67PL#mog
Gragas · Mid
5 / 10 / 1
30% KP
11,619
20.5% share
7,578g
129 CS · 6.3/m
rully is dead#noone
Brand · ADC
4 / 8 / 5
45% KP
18,128
32% share
8,439g
134 CS · 6.6/m
ZenDaR#EUNE
Bard · Support
2 / 7 / 10
60% KP
8,920
15.7% share
6,293g
5 CS · 0.2/m
Red side
Victoryapantsak#ΝΩΕ
Kalista · Top
6 / 5 / 2
21.1% KP
23,522
25.7% share
10,768g
184 CS · 9/m
EnderSliV#EUNE
Lee Sin · Jungle
15 / 3 / 6
55.3% KP
19,848
21.7% share
12,381g
128 CS · 6.3/m
f agatka#mommy
Viktor · Mid
8 / 4 / 8
42.1% KP
25,614
27.9% share
11,106g
186 CS · 9.1/m
Hepha#2112
Kai'Sa · ADC
3 / 4 / 6
23.7% KP
13,027
14.2% share
10,558g
169 CS · 8.3/m
Tomara#0000
Pyke · Support
6 / 4 / 13
50% KP
9,657
10.5% share
8,450g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
