Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 104 days ago
4 / 10 / 3
K / D / A
31.8%
Kill participation
876.8
Damage / min
13,515g
489.1 gold / min
13
7 placed · 1 cleared
247
8.9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatapantsak#ΝΩΕ
Kalista · Top
4 / 10 / 3
31.8% KP
24,229
24.1% share
13,515g
247 CS · 8.9/m
Antiluminescent#EUNE3
Taliyah · Jungle
3 / 11 / 9
54.5% KP
18,845
18.7% share
10,484g
156 CS · 5.6/m
Kawe1894#EUNE
Locke · Mid
7 / 7 / 5
54.5% KP
17,653
17.5% share
11,445g
181 CS · 6.6/m
AdrianFurgonetka#Szyja
Xayah · ADC
6 / 7 / 2
36.4% KP
22,563
22.4% share
13,285g
219 CS · 7.9/m
Mileena#bimbo
Sona · Support
2 / 6 / 13
68.2% KP
17,400
17.3% share
9,164g
33 CS · 1.2/m
Red side
Victorydj0lee#4776
Gnar · Top
4 / 3 / 4
19.5% KP
11,325
9.9% share
11,402g
221 CS · 8/m
roskurviator#NieO
Rengar · Jungle
21 / 3 / 7
68.3% KP
32,493
28.5% share
16,592g
213 CS · 7.7/m
Łűńåćy őƒ ÂÐÇ#ZERO
Viktor · Mid
10 / 7 / 7
41.5% KP
41,769
36.6% share
13,606g
214 CS · 7.7/m
MatkoSVK0#EUNE
Ezreal · ADC
2 / 7 / 7
22% KP
19,796
17.3% share
14,614g
275 CS · 10/m
Nuggets#7721
Janna · Support
4 / 2 / 19
56.1% KP
8,758
7.7% share
9,922g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
