Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 103 days ago
10 / 11 / 6
K / D / A
61.5%
Kill participation
819.3
Damage / min
13,782g
489 gold / min
16
5 placed · 4 cleared
216
7.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMagikarpi#EUNE
Dr. Mundo · Top
6 / 2 / 7
50% KP
31,988
31% share
13,279g
268 CS · 9.5/m
Gabriel Gypsy#KongG
Sejuani · Jungle
4 / 7 / 11
57.7% KP
11,920
11.5% share
10,175g
136 CS · 4.8/m
Ryan Gosling#2509
Viktor · Mid
5 / 6 / 1
23.1% KP
15,914
15.4% share
11,858g
274 CS · 9.7/m
apantsak#ΝΩΕ
Kalista · ADC
10 / 11 / 6
61.5% KP
23,090
22.4% share
13,782g
216 CS · 7.7/m
ZARODIN#SHUB
Sona · Support
1 / 9 / 19
76.9% KP
20,310
19.7% share
9,574g
34 CS · 1.2/m
Red side
VictoryEIMAI KOTOPOULO#EUNE
Gwen · Top
1 / 8 / 4
14.7% KP
26,709
19.3% share
11,965g
250 CS · 8.9/m
0111mgwa#peace
Talon · Jungle
11 / 4 / 12
67.6% KP
44,832
32.4% share
16,335g
275 CS · 9.8/m
cVläd#vlud
Tristana · Mid
15 / 4 / 1
47.1% KP
38,528
27.9% share
17,824g
263 CS · 9.3/m
MrKimakatsu#EUNE
Brand · ADC
3 / 9 / 8
32.4% KP
19,428
14.1% share
11,290g
176 CS · 6.2/m
KochamKotkiGotki#ZBL
Lulu · Support
4 / 1 / 20
70.6% KP
8,710
6.3% share
10,176g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
