Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 103 days ago
0 / 10 / 6
K / D / A
24%
Kill participation
162.5
Damage / min
6,170g
232.7 gold / min
74
27 placed · 8 cleared
35
1.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryReXxecution#BRUT
Yone · Top
8 / 8 / 2
25% KP
20,692
20.4% share
11,556g
192 CS · 7.2/m
EMIHAIQ#6689
Olaf · Jungle
13 / 3 / 11
60% KP
24,569
24.2% share
14,626g
219 CS · 8.3/m
AVEC PLAISIR#GNDOG
Galio · Mid
4 / 4 / 22
65% KP
21,846
21.5% share
10,722g
165 CS · 6.2/m
Mrozonitto#EUNE
Senna · ADC
12 / 6 / 15
67.5% KP
21,816
21.5% share
14,479g
173 CS · 6.5/m
Taiv1 Clone#EUNE
Seraphine · Support
3 / 4 / 23
65% KP
12,536
12.4% share
9,566g
22 CS · 0.8/m
Red side
DefeatZyreus#cvet
Lissandra · Top
9 / 6 / 8
68% KP
24,275
27.7% share
13,133g
205 CS · 7.7/m
iLLEGAL#902
Vi · Jungle
9 / 6 / 8
68% KP
21,299
24.3% share
12,050g
162 CS · 6.1/m
GiatroSsS4#EUNE
Xerath · Mid
3 / 7 / 8
44% KP
11,598
13.2% share
9,893g
197 CS · 7.4/m
Nokia Angel#ZZZZZ
Samira · ADC
4 / 12 / 8
48% KP
26,209
29.9% share
10,354g
159 CS · 6/m
apantsak#ΝΩΕ
Nautilus · Support
0 / 10 / 6
24% KP
4,310
4.9% share
6,170g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
