Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 103 days ago
18 / 3 / 7
K / D / A
78.1%
Kill participation
1,770.1
Damage / min
17,908g
733.9 gold / min
11
5 placed · 1 cleared
239
9.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnemcsak#sugar
Kennen · Top
2 / 6 / 1
16.7% KP
11,191
18.2% share
8,966g
193 CS · 7.9/m
Michalpol545#EUNE
Xin Zhao · Jungle
6 / 6 / 6
66.7% KP
22,693
36.8% share
11,143g
175 CS · 7.2/m
새로운 시작#1v9
Yasuo · Mid
1 / 9 / 1
11.1% KP
7,939
12.9% share
7,953g
186 CS · 7.6/m
NiezłySamirPL#BLADE
Samira · ADC
8 / 5 / 2
55.6% KP
13,418
21.8% share
12,106g
174 CS · 7.1/m
LunaDown#EUNE
Taric · Support
1 / 6 / 11
66.7% KP
6,408
10.4% share
7,253g
26 CS · 1.1/m
Red side
Victoryfotr222#EUNE
Heimerdinger · Top
2 / 3 / 5
21.9% KP
18,298
16.9% share
10,455g
233 CS · 9.5/m
MatWix#EUNE
Wukong · Jungle
9 / 3 / 9
56.3% KP
15,985
14.7% share
12,475g
181 CS · 7.4/m
apantsak#ΝΩΕ
Kalista · Mid
18 / 3 / 7
78.1% KP
43,190
39.8% share
17,908g
239 CS · 9.8/m
ForDMG#DMG
Xerath · ADC
3 / 6 / 8
34.4% KP
22,482
20.7% share
9,313g
169 CS · 6.9/m
max cortisol att#CORTI
Karma · Support
0 / 3 / 22
68.8% KP
8,459
7.8% share
7,937g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
