Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 103 days ago
11 / 13 / 15
K / D / A
49.1%
Kill participation
959.5
Damage / min
20,299g
492.3 gold / min
22
8 placed · 4 cleared
283
6.9 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySisyphus#15975
Tryndamere · Top
10 / 8 / 6
29.6% KP
37,331
19.2% share
22,438g
387 CS · 9.4/m
bia#focus
Hecarim · Jungle
16 / 13 / 16
59.3% KP
46,499
23.9% share
21,688g
272 CS · 6.6/m
OogaBoogaSniffin#EUNE
Xerath · Mid
16 / 7 / 13
53.7% KP
69,175
35.5% share
21,156g
310 CS · 7.5/m
white medusa#순수한 피
Cassiopeia · ADC
5 / 9 / 14
35.2% KP
25,782
13.2% share
16,780g
301 CS · 7.3/m
satanic g0spel#333
Pyke · Support
7 / 16 / 17
44.4% KP
16,117
8.3% share
14,542g
29 CS · 0.7/m
Red side
DefeatBarterroVerro#EUNE
Gragas · Top
7 / 13 / 5
22.6% KP
41,862
19.8% share
17,417g
315 CS · 7.6/m
Kayanashi#RAVE
Viego · Jungle
10 / 10 / 5
28.3% KP
24,472
11.6% share
17,912g
281 CS · 6.8/m
Koxtroll#uwu
Jayce · Mid
15 / 9 / 17
60.4% KP
67,812
32.1% share
21,451g
347 CS · 8.4/m
apantsak#ΝΩΕ
Syndra · ADC
11 / 13 / 15
49.1% KP
39,564
18.7% share
20,299g
283 CS · 6.9/m
Regnum#EUNE1
Shaco · Support
10 / 9 / 15
47.2% KP
37,543
17.8% share
17,079g
41 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
