Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 103 days ago
5 / 3 / 4
K / D / A
36%
Kill participation
847.2
Damage / min
10,765g
523.8 gold / min
17
8 placed · 1 cleared
223
10.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatvampire heart#ゼロから
Irelia · Top
2 / 6 / 1
27.3% KP
9,557
21.6% share
7,287g
155 CS · 7.5/m
Androwizzard193#EUNE
Rek'Sai · Jungle
4 / 5 / 1
45.5% KP
5,347
12.1% share
8,215g
115 CS · 5.6/m
JD julek#ego
Hwei · Mid
2 / 2 / 2
36.4% KP
12,107
27.4% share
7,669g
172 CS · 8.4/m
0111mgwa#peace
Draven · ADC
3 / 6 / 0
27.3% KP
11,662
26.4% share
9,704g
176 CS · 8.6/m
Audire#tired
Braum · Support
0 / 6 / 4
36.4% KP
5,511
12.5% share
5,072g
24 CS · 1.2/m
Red side
VictoryNEON XXL#sta1
Jayce · Top
5 / 1 / 1
24% KP
11,761
16.8% share
8,931g
185 CS · 9/m
Koxtroll#uwu
Wukong · Jungle
5 / 2 / 7
48% KP
11,101
15.8% share
10,165g
178 CS · 8.7/m
apantsak#ΝΩΕ
Kalista · Mid
5 / 3 / 4
36% KP
17,410
24.8% share
10,765g
223 CS · 10.9/m
Primeloryz#EUNE
Syndra · ADC
4 / 3 / 9
52% KP
18,937
27% share
11,259g
173 CS · 8.4/m
Dom1zaoHansao#jggap
Pantheon · Support
6 / 2 / 8
56% KP
10,880
15.5% share
8,072g
26 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
