Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 94 days ago
14 / 11 / 6
K / D / A
40.8%
Kill participation
1,110.9
Damage / min
16,609g
521.7 gold / min
24
7 placed · 7 cleared
268
8.4 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSobczu#EUNE
Rumble · Top
13 / 8 / 10
46.9% KP
49,547
34.2% share
14,220g
227 CS · 7.1/m
DaPROgrxD#EUNE
Xin Zhao · Jungle
11 / 7 / 9
40.8% KP
21,086
14.5% share
13,781g
159 CS · 5/m
B Hopper#bunny
Kalista · Mid
14 / 11 / 6
40.8% KP
35,364
24.4% share
16,609g
268 CS · 8.4/m
POLSKI GUMAYUSI#SKTT1
Aphelios · ADC
8 / 9 / 5
26.5% KP
35,202
24.3% share
16,159g
248 CS · 7.8/m
SophiaDiggins#EUNE
Milio · Support
3 / 5 / 21
49% KP
3,864
2.7% share
10,164g
27 CS · 0.8/m
Red side
Victory다이애나 사랑#174
Riven · Top
7 / 13 / 6
32.5% KP
20,932
15% share
14,143g
216 CS · 6.8/m
MARSEILLE CRAVER#loric
Ekko · Jungle
12 / 6 / 9
52.5% KP
39,227
28% share
18,374g
249 CS · 7.8/m
lolGYM#EUNE
Tristana · Mid
19 / 11 / 5
60% KP
57,083
40.8% share
19,926g
243 CS · 7.6/m
weak doll#111
Seraphine · ADC
1 / 12 / 14
37.5% KP
15,015
10.7% share
10,826g
162 CS · 5.1/m
SA Mudkip#SAAAA
Bard · Support
1 / 7 / 17
45% KP
7,595
5.4% share
10,584g
61 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
