Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 93 days ago
8 / 4 / 6
K / D / A
56%
Kill participation
1,295.2
Damage / min
12,510g
547.5 gold / min
18
5 placed · 4 cleared
212
9.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDhxly#02239
Olaf · Top
7 / 5 / 2
50% KP
20,730
33.9% share
10,444g
165 CS · 7.2/m
goodnight gnarz#bye
Evelynn · Jungle
6 / 4 / 3
50% KP
9,792
16% share
9,754g
165 CS · 7.2/m
KOMM SUSSER TOD#focus
Vladimir · Mid
4 / 5 / 3
38.9% KP
17,178
28.1% share
8,577g
167 CS · 7.3/m
Xormon#rosen
Draven · ADC
1 / 5 / 2
16.7% KP
10,342
16.9% share
8,783g
191 CS · 8.4/m
FEITAN ZOLDYCK#ANT
Braum · Support
0 / 6 / 7
38.9% KP
3,127
5.1% share
5,932g
30 CS · 1.3/m
Red side
VictoryDau Praf#EUNE
Gnar · Top
2 / 7 / 2
16% KP
13,529
16.4% share
8,563g
182 CS · 8/m
Łűńåćy őƒ ÂÐÇ#ZERO
Taliyah · Jungle
9 / 1 / 10
76% KP
17,871
21.6% share
13,858g
221 CS · 9.7/m
B Hopper#bunny
Kalista · Mid
8 / 4 / 6
56% KP
29,596
35.8% share
12,510g
212 CS · 9.3/m
Zurai#Zurai
Twitch · ADC
5 / 4 / 8
52% KP
14,590
17.7% share
9,470g
158 CS · 6.9/m
PomeranianOwner#EUNE
Lulu · Support
1 / 2 / 18
76% KP
7,072
8.6% share
7,037g
34 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
