Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 93 days ago
4 / 13 / 5
K / D / A
42.9%
Kill participation
889.8
Damage / min
11,282g
460.5 gold / min
10
6 placed · 2 cleared
178
7.3 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDJFrytek#EUNE
Riven · Top
6 / 4 / 5
28.2% KP
19,006
19.8% share
11,819g
222 CS · 9.1/m
FLAWS AND SINS#Adel
Sylas · Jungle
6 / 2 / 9
38.5% KP
16,825
17.5% share
11,870g
219 CS · 8.9/m
dodonadodo#int
Zed · Mid
17 / 6 / 7
61.5% KP
37,417
38.9% share
13,786g
177 CS · 7.2/m
Blueish#1237
Jinx · ADC
8 / 7 / 8
41% KP
16,675
17.3% share
13,391g
178 CS · 7.3/m
ADIland#EUNE
Milio · Support
2 / 2 / 27
74.4% KP
6,275
6.5% share
9,174g
30 CS · 1.2/m
Red side
DefeatKXQ#EUNE
Renekton · Top
1 / 6 / 2
14.3% KP
10,959
14.3% share
8,232g
171 CS · 7/m
DeJay#ΑΜΕΑ
Ekko · Jungle
6 / 6 / 7
61.9% KP
16,547
21.6% share
11,788g
157 CS · 6.4/m
lobby admin#1111
Ahri · Mid
7 / 10 / 2
42.9% KP
21,267
27.8% share
10,216g
182 CS · 7.4/m
B Hopper#bunny
Kalista · ADC
4 / 13 / 5
42.9% KP
21,799
28.5% share
11,282g
178 CS · 7.3/m
Kidusy#4709
Rell · Support
3 / 4 / 12
71.4% KP
5,969
7.8% share
7,845g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
