Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 91 days ago
11 / 10 / 6
K / D / A
40.5%
Kill participation
1,354.4
Damage / min
16,237g
590.1 gold / min
13
6 placed · 1 cleared
244
8.9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNitroFiora#duel
Poppy · Top
3 / 9 / 8
33.3% KP
16,187
16% share
9,547g
171 CS · 6.2/m
PapiCulo#H2002
Zed · Jungle
10 / 8 / 9
57.6% KP
28,485
28.1% share
15,129g
187 CS · 6.8/m
hussars meretrix#EUNE
Ekko · Mid
12 / 7 / 8
60.6% KP
30,579
30.2% share
13,568g
203 CS · 7.4/m
zxcjae#777
Syndra · ADC
2 / 7 / 12
42.4% KP
18,807
18.6% share
10,646g
210 CS · 7.6/m
stalien#5012
Soraka · Support
6 / 11 / 16
66.7% KP
7,199
7.1% share
9,417g
19 CS · 0.7/m
Red side
VictoryDADA#SNGD
Singed · Top
11 / 7 / 9
47.6% KP
33,753
25.7% share
12,829g
190 CS · 6.9/m
stinky and fat#cring
Jarvan IV · Jungle
6 / 7 / 13
45.2% KP
19,065
14.5% share
12,632g
201 CS · 7.3/m
B Hopper#bunny
Kalista · Mid
11 / 10 / 6
40.5% KP
37,269
28.3% share
16,237g
244 CS · 8.9/m
Anrteus#rdctd
Aurelion Sol · ADC
13 / 3 / 5
42.9% KP
32,779
24.9% share
16,247g
254 CS · 9.2/m
dj0lee#4776
Nautilus · Support
1 / 6 / 12
31% KP
8,647
6.6% share
8,669g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
