Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 91 days ago
15 / 7 / 3
K / D / A
51.4%
Kill participation
1,554.8
Damage / min
15,187g
654.1 gold / min
12
6 placed · 1 cleared
212
9.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPubianu#KLED
Kled · Top
5 / 12 / 8
48.1% KP
18,395
25.1% share
8,550g
136 CS · 5.9/m
ESBA Doge#ESBA
Lillia · Jungle
8 / 4 / 5
48.1% KP
10,690
14.6% share
11,421g
201 CS · 8.7/m
helIo kolofou#whoam
Qiyana · Mid
10 / 6 / 3
48.1% KP
21,893
29.8% share
12,864g
162 CS · 7/m
sPiN aNd GyM#dygas
Samira · ADC
3 / 7 / 9
44.4% KP
14,842
20.2% share
9,704g
147 CS · 6.3/m
Jsone#Jsone
Nautilus · Support
1 / 6 / 15
59.3% KP
7,584
10.3% share
6,517g
25 CS · 1.1/m
Red side
VictoryAdelean#Cross
Yone · Top
10 / 9 / 3
37.1% KP
37,382
33.2% share
12,635g
193 CS · 8.3/m
Feel#Empty
Evelynn · Jungle
6 / 2 / 13
54.3% KP
15,709
14% share
10,962g
163 CS · 7/m
B Hopper#bunny
Kalista · Mid
15 / 7 / 3
51.4% KP
36,098
32.1% share
15,187g
212 CS · 9.1/m
nao jinguji#flow
Syndra · ADC
3 / 4 / 6
25.7% KP
16,045
14.3% share
10,453g
195 CS · 8.4/m
AdamHD#EUNE
Renata Glasc · Support
1 / 5 / 14
42.9% KP
7,320
6.5% share
7,207g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
