Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 91 days ago
10 / 6 / 4
K / D / A
40%
Kill participation
1,144.3
Damage / min
14,071g
597.5 gold / min
16
6 placed · 3 cleared
190
8.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlunny#wtaca
Xin Zhao · Top
4 / 11 / 1
19.2% KP
15,313
18.5% share
8,431g
160 CS · 6.8/m
ILLidan#MARI
Rengar · Jungle
7 / 7 / 9
61.5% KP
13,740
16.6% share
10,788g
171 CS · 7.3/m
Kenny SouthPark#9502
Rumble · Mid
5 / 3 / 6
42.3% KP
21,696
26.3% share
8,150g
146 CS · 6.2/m
a lovely lil cat#meows
Seraphine · ADC
9 / 5 / 7
61.5% KP
20,121
24.4% share
10,210g
129 CS · 5.5/m
Voiga#EUNE
Blitzcrank · Support
1 / 9 / 16
65.4% KP
11,713
14.2% share
6,763g
17 CS · 0.7/m
Red side
VictoryQ BUSH#OPAS
Gragas · Top
7 / 4 / 7
40% KP
24,634
26% share
11,319g
192 CS · 8.2/m
67mangomusztarda#xppda
Sylas · Jungle
5 / 2 / 9
40% KP
19,148
20.2% share
11,565g
206 CS · 8.7/m
B Hopper#bunny
Kalista · Mid
10 / 6 / 4
40% KP
26,948
28.4% share
14,071g
190 CS · 8.1/m
drifter kasztan #EUNE
Samira · ADC
13 / 7 / 1
40% KP
17,252
18.2% share
13,932g
167 CS · 7.1/m
Pissgliding#CHUD
Bard · Support
0 / 7 / 12
34.3% KP
6,780
7.2% share
7,178g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
