Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 91 days ago
3 / 3 / 9
K / D / A
52.2%
Kill participation
665.6
Damage / min
8,555g
357.2 gold / min
18
7 placed · 0 cleared
185
7.7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGambler#gmbl
Gragas · Top
2 / 1 / 9
47.8% KP
15,862
21% share
9,072g
186 CS · 7.8/m
Giusha1337#EUNE
Kayn · Jungle
5 / 4 / 8
56.5% KP
14,320
18.9% share
9,762g
155 CS · 6.5/m
B Hopper#bunny
Lissandra · Mid
3 / 3 / 9
52.2% KP
15,941
21.1% share
8,555g
185 CS · 7.7/m
Blue#KR339
Zeri · ADC
11 / 0 / 6
73.9% KP
26,443
35% share
14,116g
227 CS · 9.5/m
kelly#boss
Zilean · Support
2 / 3 / 12
60.9% KP
3,012
4% share
6,871g
27 CS · 1.1/m
Red side
DefeatMIE despero111#420
Cho'Gath · Top
2 / 7 / 2
36.4% KP
12,164
18.1% share
8,548g
183 CS · 7.6/m
LncL#Daisy
Jayce · Jungle
6 / 2 / 2
72.7% KP
15,886
23.7% share
12,666g
221 CS · 9.2/m
Kenny SouthPark#9502
Rumble · Mid
1 / 2 / 6
63.6% KP
18,164
27.1% share
7,896g
182 CS · 7.6/m
BlackCleaver#69247
Aphelios · ADC
1 / 6 / 4
45.5% KP
14,261
21.3% share
9,745g
197 CS · 8.2/m
weak doll#111
Milio · Support
1 / 6 / 6
63.6% KP
6,580
9.8% share
6,361g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
