Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 90 days ago
7 / 10 / 7
K / D / A
38.9%
Kill participation
1,181.8
Damage / min
14,511g
491.9 gold / min
26
10 placed · 5 cleared
250
8.5 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryB Hopper#bunny
Kalista · Top
7 / 10 / 7
38.9% KP
34,863
25.4% share
14,511g
250 CS · 8.5/m
gmazavac#EUNE
Kayn · Jungle
12 / 4 / 13
69.4% KP
28,008
20.4% share
15,190g
188 CS · 6.4/m
Donald The Great#EUNE実
Hwei · Mid
4 / 6 / 14
50% KP
29,507
21.5% share
10,746g
206 CS · 7/m
Darsontans#0042
Diana · ADC
12 / 8 / 9
58.3% KP
33,953
24.7% share
15,169g
176 CS · 6/m
Lord Of UwU#sigma
Nami · Support
1 / 4 / 25
72.2% KP
11,165
8.1% share
9,046g
36 CS · 1.2/m
Red side
DefeatContuletzu#EUNE1
Darius · Top
7 / 7 / 2
28.1% KP
13,325
13.5% share
11,611g
198 CS · 6.7/m
Bow Your Head#EUNE
Kha'Zix · Jungle
11 / 6 / 9
62.5% KP
30,537
30.9% share
16,605g
226 CS · 7.7/m
PanDziąsło#Tea
Sylas · Mid
7 / 6 / 2
28.1% KP
21,272
21.5% share
11,662g
220 CS · 7.5/m
Motýlek Milík#Baldy
Swain · ADC
6 / 9 / 6
37.5% KP
21,819
22% share
11,848g
191 CS · 6.5/m
Peto#noob
Poppy · Support
1 / 8 / 11
37.5% KP
12,016
12.1% share
8,684g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
