Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 90 days ago
11 / 16 / 13
K / D / A
43.6%
Kill participation
1,005
Damage / min
18,569g
486.3 gold / min
37
11 placed · 4 cleared
267
7 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCiemnoStrasznie#EUNE
Mordekaiser · Top
16 / 9 / 11
49.1% KP
43,339
22.1% share
20,053g
253 CS · 6.6/m
Nephilim#9575
Rek'Sai · Jungle
18 / 8 / 11
52.7% KP
39,181
20% share
21,675g
231 CS · 6/m
Skorstein#EUNE
Annie · Mid
5 / 10 / 27
58.2% KP
46,417
23.7% share
15,240g
247 CS · 6.5/m
B Hopper#bunny
Kalista · ADC
11 / 16 / 13
43.6% KP
38,376
19.6% share
18,569g
267 CS · 7/m
hussars meretrix#EUNE
Pantheon · Support
5 / 13 / 25
54.5% KP
28,721
14.7% share
12,908g
36 CS · 0.9/m
Red side
VictoryDawn#0612
Fiora · Top
13 / 12 / 5
32.1% KP
40,596
19.6% share
18,945g
275 CS · 7.2/m
m0nster#0001
Viego · Jungle
19 / 11 / 8
48.2% KP
49,570
23.9% share
21,247g
256 CS · 6.7/m
Latom#Aura
Ahri · Mid
14 / 9 / 15
51.8% KP
45,343
21.8% share
17,661g
231 CS · 6/m
mute all random#EUNE
Xayah · ADC
6 / 9 / 23
51.8% KP
48,330
23.3% share
21,463g
309 CS · 8.1/m
Moon#Blau
Elise · Support
4 / 14 / 24
50% KP
23,708
11.4% share
12,277g
21 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
