Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 89 days ago
17 / 6 / 6
K / D / A
59%
Kill participation
1,384
Damage / min
17,878g
679.3 gold / min
26
6 placed · 5 cleared
230
8.7 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKaynYouNot#EUNE
Darius · Top
5 / 7 / 5
40% KP
15,064
19.6% share
10,864g
208 CS · 7.9/m
Bobr#Fire
Viego · Jungle
6 / 6 / 4
40% KP
15,579
20.3% share
13,128g
203 CS · 7.7/m
Iodaiul#EUNE
Locke · Mid
8 / 8 / 1
36% KP
21,987
28.6% share
11,135g
172 CS · 6.5/m
Dhxly#02239
Draven · ADC
4 / 8 / 8
48% KP
15,137
19.7% share
10,867g
174 CS · 6.6/m
Izcrets#EUNE
Nautilus · Support
2 / 10 / 14
64% KP
9,149
11.9% share
7,930g
26 CS · 1/m
Red side
VictoryNEON XXL#sta1
Kennen · Top
6 / 6 / 10
41% KP
23,644
22.5% share
11,135g
180 CS · 6.8/m
ALT GIRL LOVER#1586
Udyr · Jungle
8 / 2 / 14
56.4% KP
11,867
11.3% share
13,343g
211 CS · 8/m
The Sleepless#zzzz
Akshan · Mid
5 / 5 / 4
23.1% KP
19,237
18.3% share
11,264g
201 CS · 7.6/m
B Hopper#bunny
Kalista · ADC
17 / 6 / 6
59% KP
36,421
34.6% share
17,878g
230 CS · 8.7/m
Roan#나르다
Camille · Support
3 / 6 / 19
56.4% KP
14,079
13.4% share
9,640g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
