Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 88 days ago
10 / 5 / 6
K / D / A
84.2%
Kill participation
1,148.8
Damage / min
16,521g
578.7 gold / min
18
9 placed · 2 cleared
256
9 CS / min
Objective control
4
Dragons
1
Baron
12
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAlex93ovo#chi
Urgot · Top
6 / 2 / 10
42.1% KP
17,413
15.4% share
12,591g
221 CS · 7.7/m
Łűńåćy őƒ ÂÐÇ#ZERO
Taliyah · Jungle
14 / 3 / 17
81.6% KP
36,895
32.6% share
17,472g
252 CS · 8.8/m
Raresimenu#3418
Viktor · Mid
8 / 5 / 9
44.7% KP
25,493
22.5% share
12,826g
243 CS · 8.5/m
vayne to glory#gosu
Ashe · ADC
9 / 6 / 10
50% KP
23,802
21% share
15,119g
226 CS · 7.9/m
EIite of Αgartha#Υakub
Nautilus · Support
1 / 3 / 25
68.4% KP
9,597
8.5% share
8,903g
33 CS · 1.2/m
Red side
DefeatLaketa#CR7
Yorick · Top
0 / 6 / 0
0% KP
7,885
11.7% share
10,122g
208 CS · 7.3/m
aTw0#EUNE
Sylas · Jungle
6 / 9 / 6
63.2% KP
12,040
17.8% share
13,253g
170 CS · 6/m
B Hopper#bunny
Kalista · Mid
10 / 5 / 6
84.2% KP
32,799
48.5% share
16,521g
256 CS · 9/m
BlackCleaver#69247
Aphelios · ADC
3 / 7 / 2
26.3% KP
10,372
15.3% share
12,292g
186 CS · 6.5/m
TyrantHmada#EUNE
Alistar · Support
0 / 11 / 9
47.4% KP
4,586
6.8% share
7,520g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
