Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 88 days ago
10 / 5 / 8
K / D / A
51.4%
Kill participation
1,100.9
Damage / min
19,105g
546.4 gold / min
25
8 placed · 5 cleared
325
9.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
5
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat我是同性戀#larp
Rumble · Top
3 / 11 / 14
58.6% KP
33,610
19.2% share
11,707g
190 CS · 5.4/m
IMARCHTODEATH#myown
Aatrox · Jungle
3 / 5 / 10
44.8% KP
24,792
14.1% share
12,144g
223 CS · 6.4/m
Łűńåćy őƒ ÂÐÇ#ZERO
Taliyah · Mid
10 / 5 / 12
75.9% KP
50,940
29% share
18,934g
319 CS · 9.1/m
Gambler#gmbl
Caitlyn · ADC
11 / 7 / 10
72.4% KP
53,179
30.3% share
16,971g
273 CS · 7.8/m
eusexua#iktr
Janna · Support
2 / 7 / 18
69% KP
12,919
7.4% share
9,194g
22 CS · 0.6/m
Red side
VictoryMichalpol545#EUNE
Tahm Kench · Top
5 / 7 / 2
20% KP
26,348
16.6% share
11,438g
171 CS · 4.9/m
Kápinnyó#EUNE
Volibear · Jungle
4 / 9 / 7
31.4% KP
31,268
19.7% share
14,699g
257 CS · 7.3/m
i love her miau#livka
Katarina · Mid
13 / 5 / 2
42.9% KP
47,414
29.9% share
18,424g
299 CS · 8.6/m
B Hopper#bunny
Kalista · ADC
10 / 5 / 8
51.4% KP
38,494
24.3% share
19,105g
325 CS · 9.3/m
TheMisto#KEKW
Karma · Support
3 / 3 / 16
54.3% KP
14,887
9.4% share
11,266g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
