Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 88 days ago
15 / 5 / 13
K / D / A
71.8%
Kill participation
1,840.5
Damage / min
15,505g
670.2 gold / min
9
4 placed · 2 cleared
234
10.1 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMaster Rottec#K89
Darius · Top
6 / 2 / 11
43.6% KP
21,227
18.4% share
10,331g
186 CS · 8/m
SUS MOVEMENT#xxx
Evelynn · Jungle
8 / 1 / 13
53.8% KP
19,454
16.9% share
10,741g
145 CS · 6.3/m
B Hopper#bunny
Kalista · Mid
15 / 5 / 13
71.8% KP
42,578
36.9% share
15,505g
234 CS · 10.1/m
eladtkgs12#EUNE
Xerath · ADC
8 / 7 / 7
38.5% KP
17,471
15.1% share
12,397g
179 CS · 7.7/m
Seseseba#EUNE
Senna · Support
2 / 5 / 17
48.7% KP
14,678
12.7% share
8,355g
32 CS · 1.4/m
Red side
DefeatTeddyBearBeyond#13509
K'Sante · Top
1 / 12 / 4
25% KP
10,805
17.1% share
6,585g
117 CS · 5.1/m
gmazavac#EUNE
Pantheon · Jungle
5 / 7 / 3
40% KP
11,818
18.7% share
8,638g
155 CS · 6.7/m
M1ciu#2077
Kassadin · Mid
4 / 7 / 2
30% KP
15,762
25% share
10,105g
162 CS · 7/m
mute all random#EUNE
Xayah · ADC
5 / 6 / 7
60% KP
15,745
24.9% share
13,192g
223 CS · 9.6/m
J0HN KIRIAK0U#humus
Nautilus · Support
5 / 7 / 7
60% KP
9,043
14.3% share
7,313g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
