Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 88 days ago
8 / 6 / 4
K / D / A
54.5%
Kill participation
912.2
Damage / min
14,044g
483.4 gold / min
25
11 placed · 2 cleared
236
8.1 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydickbob#ZTHRN
Jax · Top
11 / 3 / 8
54.3% KP
22,580
18.8% share
14,295g
177 CS · 6.1/m
Jodwilys#EUNE
Hecarim · Jungle
8 / 3 / 12
57.1% KP
21,021
17.5% share
14,785g
246 CS · 8.5/m
eunedog#dog1
Qiyana · Mid
7 / 7 / 5
34.3% KP
23,999
20% share
11,766g
183 CS · 6.3/m
Hopeful Jordan#EUNE
Seraphine · ADC
3 / 2 / 19
62.9% KP
29,685
24.7% share
13,969g
242 CS · 8.3/m
pavlik1221#EUNE
Senna · Support
6 / 7 / 14
57.1% KP
22,842
19% share
10,954g
31 CS · 1.1/m
Red side
DefeatB Hopper#bunny
Kalista · Top
8 / 6 / 4
54.5% KP
26,500
29.9% share
14,044g
236 CS · 8.1/m
Grby#EUNE
Warwick · Jungle
5 / 7 / 9
63.6% KP
14,354
16.2% share
11,654g
156 CS · 5.4/m
Chuligán#DRIVE
Syndra · Mid
4 / 8 / 6
45.5% KP
22,330
25.2% share
11,154g
212 CS · 7.3/m
PsychoUndercover#EUNE
Jinx · ADC
4 / 6 / 12
72.7% KP
18,496
20.9% share
13,128g
221 CS · 7.6/m
gramy sobie nie#hehe
Alistar · Support
1 / 8 / 11
54.5% KP
6,923
7.8% share
7,818g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
