Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 87 days ago
6 / 10 / 0
K / D / A
50%
Kill participation
914.4
Damage / min
9,949g
414.3 gold / min
10
7 placed · 0 cleared
204
8.5 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryshen fangirl#zzz
Shen · Top
4 / 1 / 10
46.7% KP
25,577
27.5% share
9,321g
140 CS · 5.8/m
IT IS HUNTING US#EUNE
Camille · Jungle
11 / 0 / 5
53.3% KP
15,369
16.5% share
13,832g
196 CS · 8.2/m
EUNE SUBHUMANS#LDW1k
Kassadin · Mid
4 / 5 / 8
40% KP
15,247
16.4% share
10,389g
175 CS · 7.3/m
V David#EUNE
Caitlyn · ADC
11 / 3 / 4
50% KP
31,464
33.8% share
14,198g
219 CS · 9.1/m
exDè#EUNE
Zilean · Support
0 / 3 / 13
43.3% KP
5,372
5.8% share
7,641g
34 CS · 1.4/m
Red side
DefeatVace#Trynd
Tryndamere · Top
1 / 6 / 0
8.3% KP
14,126
19.8% share
7,792g
179 CS · 7.5/m
Contuletzu#EUNE1
Nasus · Jungle
2 / 2 / 4
50% KP
9,469
13.3% share
8,833g
151 CS · 6.3/m
B Hopper#bunny
Kalista · Mid
6 / 10 / 0
50% KP
21,962
30.8% share
9,949g
204 CS · 8.5/m
DouBleShotYaGG#EUNE
Ezreal · ADC
0 / 5 / 5
41.7% KP
15,321
21.5% share
8,872g
173 CS · 7.2/m
90s#999
Skarner · Support
3 / 7 / 5
66.7% KP
10,523
14.7% share
7,488g
41 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
