Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 86 days ago
13 / 8 / 9
K / D / A
57.9%
Kill participation
1,455.1
Damage / min
14,116g
494.7 gold / min
28
10 placed · 4 cleared
211
7.4 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLordEpsilonMii#EUNE
Mordekaiser · Top
4 / 8 / 4
21.1% KP
17,454
12.3% share
10,670g
172 CS · 6/m
YES PLEASE OK#EUNE
Rengar · Jungle
14 / 3 / 17
81.6% KP
44,925
31.8% share
18,506g
248 CS · 8.7/m
B Hopper#bunny
Kalista · Mid
13 / 8 / 9
57.9% KP
41,519
29.4% share
14,116g
211 CS · 7.4/m
nao jinguji#flow
Syndra · ADC
6 / 2 / 11
44.7% KP
26,358
18.6% share
14,260g
270 CS · 9.5/m
Incoming gale#00000
Janna · Support
1 / 1 / 29
78.9% KP
11,080
7.8% share
9,350g
18 CS · 0.6/m
Red side
DefeatHemoGoblin#FEET
K'Sante · Top
8 / 7 / 2
47.6% KP
24,705
23.9% share
12,350g
211 CS · 7.4/m
16 γραμμες#11111
Ekko · Jungle
2 / 9 / 9
52.4% KP
18,023
17.5% share
12,034g
197 CS · 6.9/m
xRusin#EUNE
Viktor · Mid
6 / 6 / 3
42.9% KP
28,700
27.8% share
11,082g
201 CS · 7/m
Spyrou#EUNE
Ezreal · ADC
4 / 8 / 2
28.6% KP
23,491
22.8% share
10,626g
197 CS · 6.9/m
Petorn#EUNE
Alistar · Support
1 / 8 / 8
42.9% KP
8,324
8.1% share
6,846g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
