Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 86 days ago
6 / 4 / 3
K / D / A
30%
Kill participation
730.9
Damage / min
13,031g
517.1 gold / min
26
9 placed · 5 cleared
235
9.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNecromartin#Necro
Jayce · Top
1 / 10 / 5
27.3% KP
20,050
21.9% share
8,085g
163 CS · 6.5/m
nafurany źrebak#melka
Hecarim · Jungle
8 / 8 / 7
68.2% KP
19,408
21.2% share
11,751g
200 CS · 7.9/m
Chuligán#DRIVE
Zoe · Mid
5 / 4 / 4
40.9% KP
21,753
23.8% share
9,564g
182 CS · 7.2/m
Stefkec#S n Y
Aurora · ADC
7 / 3 / 4
50% KP
24,526
26.8% share
11,533g
209 CS · 8.3/m
GNS#MNC
Janna · Support
1 / 6 / 10
50% KP
5,785
6.3% share
6,733g
30 CS · 1.2/m
Red side
VictoryEnRonin#EUNE
Fiora · Top
6 / 4 / 9
50% KP
20,333
22.5% share
10,762g
177 CS · 7/m
fill only#chall
Qiyana · Jungle
9 / 4 / 7
53.3% KP
25,061
27.7% share
14,384g
218 CS · 8.7/m
Onenir#METIN
Sylas · Mid
9 / 5 / 4
43.3% KP
23,493
26% share
12,499g
188 CS · 7.5/m
B Hopper#bunny
Kalista · ADC
6 / 4 / 3
30% KP
18,418
20.4% share
13,031g
235 CS · 9.3/m
cr4shex#EUNE
Soraka · Support
0 / 5 / 18
60% KP
3,007
3.3% share
7,551g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
