Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 86 days ago
6 / 3 / 2
K / D / A
27.6%
Kill participation
770.2
Damage / min
14,590g
619.1 gold / min
13
6 placed · 2 cleared
267
11.3 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrerank1#who
Ornn · Top
0 / 6 / 2
13.3% KP
8,704
11.7% share
7,595g
164 CS · 7/m
wlfmx1#YTTV
Quinn · Jungle
8 / 8 / 5
86.7% KP
19,510
26.2% share
13,364g
175 CS · 7.4/m
Latom#Aura
Ekko · Mid
7 / 4 / 3
66.7% KP
21,542
28.9% share
10,630g
156 CS · 6.6/m
Szymcio001#EUNE
Kog'Maw · ADC
0 / 5 / 5
33.3% KP
16,378
22% share
7,997g
160 CS · 6.8/m
leukh kasetina#KKS
Nautilus · Support
0 / 6 / 9
60% KP
8,298
11.1% share
6,989g
45 CS · 1.9/m
Red side
VictoryPetorn#EUNE
Malphite · Top
4 / 3 / 10
48.3% KP
17,396
18.9% share
8,461g
117 CS · 5/m
just a friend#pain
Nocturne · Jungle
13 / 2 / 8
72.4% KP
24,999
27.2% share
14,363g
234 CS · 9.9/m
B Hopper#bunny
Kalista · Mid
6 / 3 / 2
27.6% KP
18,152
19.7% share
14,590g
267 CS · 11.3/m
Mileena#bimbo
Syndra · ADC
6 / 5 / 5
37.9% KP
19,519
21.2% share
10,512g
167 CS · 7.1/m
DachovskyKrętacz#Wieś
Karma · Support
0 / 2 / 15
51.7% KP
11,868
12.9% share
6,964g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
