Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 86 days ago
11 / 5 / 6
K / D / A
56.7%
Kill participation
1,207.7
Damage / min
18,255g
577.4 gold / min
24
10 placed · 2 cleared
298
9.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryxzsolt#001
Teemo · Top
2 / 7 / 9
36.7% KP
30,954
24.5% share
13,858g
294 CS · 9.3/m
MikiZAfryki#SUPP
Jarvan IV · Jungle
13 / 5 / 12
83.3% KP
34,217
27.1% share
17,992g
248 CS · 7.8/m
B Hopper#bunny
Kalista · Mid
11 / 5 / 6
56.7% KP
38,185
30.3% share
18,255g
298 CS · 9.4/m
fight me irl #EUNE
Vladimir · ADC
4 / 8 / 7
36.7% KP
18,986
15% share
12,000g
207 CS · 6.5/m
KrzysiekMagik#EUNE
Zilean · Support
0 / 3 / 22
73.3% KP
3,816
3% share
9,175g
19 CS · 0.6/m
Red side
DefeatUPO Shen#EUNE
Shen · Top
7 / 5 / 5
42.9% KP
16,794
15.4% share
14,065g
238 CS · 7.5/m
ZeroFrame#ana7
Viego · Jungle
4 / 5 / 2
21.4% KP
11,387
10.4% share
13,738g
294 CS · 9.3/m
EUNE SUBHUMANS#LDW1k
Kassadin · Mid
2 / 5 / 0
7.1% KP
14,037
12.8% share
11,825g
291 CS · 9.2/m
PASTILA DE AVORT#DOXXZ
Tristana · ADC
9 / 6 / 8
60.7% KP
33,805
30.9% share
17,037g
259 CS · 8.2/m
WillTheScout#EUNE
Senna · Support
6 / 9 / 11
60.7% KP
33,244
30.4% share
12,785g
44 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
