Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 81 days ago
2 / 9 / 0
K / D / A
15.4%
Kill participation
624.5
Damage / min
8,322g
388.9 gold / min
14
7 placed · 1 cleared
169
7.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatuprzytamniacz#botow
Kindred · Top
4 / 11 / 1
38.5% KP
11,428
22.6% share
7,232g
96 CS · 4.5/m
click forward#Exile
Xin Zhao · Jungle
6 / 4 / 2
61.5% KP
12,071
23.9% share
10,448g
140 CS · 6.5/m
B Hopper#bunny
Kalista · Mid
2 / 9 / 0
15.4% KP
13,364
26.5% share
8,322g
169 CS · 7.9/m
CHARON1#NiKKE
Veigar · ADC
1 / 2 / 5
46.2% KP
9,002
17.8% share
9,461g
195 CS · 9.1/m
Nitrous Oxide#00000
Janna · Support
0 / 1 / 5
38.5% KP
4,647
9.2% share
5,540g
25 CS · 1.2/m
Red side
Victoryhello kolofou#whoam
Yone · Top
6 / 3 / 4
38.5% KP
21,358
32.6% share
11,454g
217 CS · 10.1/m
Mec2Paname#9303
Evelynn · Jungle
6 / 1 / 5
42.3% KP
9,960
15.2% share
10,371g
171 CS · 8/m
hussars meretrix#EUNE
Ekko · Mid
8 / 4 / 3
42.3% KP
17,687
27% share
9,821g
147 CS · 6.9/m
Mileena#bimbo
Caitlyn · ADC
2 / 3 / 1
11.5% KP
7,293
11.1% share
9,489g
221 CS · 10.3/m
Ruffles#ruffu
Poppy · Support
4 / 2 / 6
38.5% KP
9,124
13.9% share
6,960g
34 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
