Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 78 days ago
3 / 11 / 1
K / D / A
25%
Kill participation
703
Damage / min
12,311g
424.3 gold / min
25
10 placed · 3 cleared
254
8.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnappisilmä#yasuo
Yasuo · Top
1 / 8 / 0
6.3% KP
13,728
19.5% share
9,892g
229 CS · 7.9/m
KNEE SOCKSS#EUNE
Lee Sin · Jungle
3 / 4 / 2
31.3% KP
6,393
9.1% share
9,571g
171 CS · 5.9/m
B Hopper#bunny
Kalista · Mid
3 / 11 / 1
25% KP
20,398
28.9% share
12,311g
254 CS · 8.8/m
Pain#Supp
Hwei · ADC
5 / 10 / 5
62.5% KP
22,192
31.5% share
12,282g
224 CS · 7.7/m
oj tak błagam#EUNE
Nami · Support
4 / 4 / 8
75% KP
7,846
11.1% share
9,743g
41 CS · 1.4/m
Red side
VictoryYaqeen#001
Malphite · Top
1 / 1 / 8
24.3% KP
13,318
12.4% share
10,603g
207 CS · 7.1/m
Łűńåćy őƒ ÂÐÇ#ZERO
Taliyah · Jungle
7 / 3 / 14
56.8% KP
22,614
21.1% share
16,707g
270 CS · 9.3/m
J0HN KIRIAK0U#humus
Qiyana · Mid
12 / 2 / 7
51.4% KP
27,941
26.1% share
15,285g
222 CS · 7.7/m
Sebastian#bebko
Corki · ADC
8 / 5 / 12
54.1% KP
23,951
22.4% share
16,952g
248 CS · 8.5/m
Chubla#EUNE
Pyke · Support
9 / 5 / 7
43.2% KP
19,336
18% share
11,646g
47 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
