Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 70 days ago
11 / 3 / 9
K / D / A
66.7%
Kill participation
923.1
Damage / min
15,942g
642.8 gold / min
9
6 placed · 2 cleared
264
10.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkarolek69#UwU
Vladimir · Top
4 / 4 / 4
42.1% KP
22,638
28.1% share
11,096g
230 CS · 9.3/m
m0nster#0001
Viego · Jungle
12 / 5 / 3
78.9% KP
25,548
31.7% share
13,165g
169 CS · 6.8/m
Blasé Lien#kKeo
Yasuo · Mid
1 / 8 / 5
31.6% KP
13,609
16.9% share
9,468g
209 CS · 8.4/m
Mec2Paname#9303
Syndra · ADC
1 / 8 / 5
31.6% KP
13,515
16.8% share
9,225g
199 CS · 8/m
0111mgwa#peace
Braum · Support
1 / 5 / 8
47.4% KP
5,228
6.5% share
6,087g
17 CS · 0.7/m
Red side
Victorynonchalant adam#kret
Nasus · Top
6 / 5 / 1
23.3% KP
19,884
23.8% share
10,903g
218 CS · 8.8/m
Papa Kayn#69696
Hecarim · Jungle
4 / 2 / 12
53.3% KP
15,902
19% share
12,748g
243 CS · 9.8/m
frank οcean#che
Sylas · Mid
6 / 5 / 6
40% KP
16,334
19.6% share
9,469g
168 CS · 6.8/m
B Hopper#bunny
Kalista · ADC
11 / 3 / 9
66.7% KP
22,893
27.4% share
15,942g
264 CS · 10.6/m
Izcrets#EUNE
Renata Glasc · Support
3 / 4 / 18
70% KP
8,484
10.2% share
8,528g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
